OOP unit painted in 2008
Bronzino's Galloper Guns, Dogs of War rare unit
Cost : 165 points for a mobile gun, 2 servants on foot, 1 servant on horse and 1 for the captain on horse. Add 100 extra points for another cannon that will count for a new rare unit choice choice (2 servants on foot and 1 horse).
Special Rules : T6; 2W, 1d3 damage S7 without armour save, with a range of 24". The servants each have a hand weapon, the captain a heavy armor and a hand weapon. The captain must be deployed with one of his guns, but can act completely independently afterwards and is not needed to shoot the cannon. Galloper guns can move 8" or make march moves for 16". If the galloper gun is charged, the servants can hold or flee, in which case, the gun and the entire flee normally without penalty.
Efficiency: even if the gun itself is not very tough (shooting, magic), it can still easily flee and rally easily with the leadership of its captain. In addition, it will be perfect to move and shoot, and clearing lines of sight.
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